So I'm playing the Soviets in Waking the Tiger and I'm pretty new to the game. Fellow comrade, you have been called to action to take command of the mighty Red Army. I have played two games so far as the Soviet Union, and I cannot set up a defense against Germany. Is this worth it? I only focused on initially pushing for Moscow and Stalingrad at first to concentrate my strength. Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. Found the internet! When playing as the Soviet Union in Hearts of Iron IV, there are some rules that I recommend following, even if you decide not to adopt my military tactics. its possiblle to start producing these tanks around 39 with research buffs.but all total u want about 200 units to hit russia on regualr difficulty. Just go around them. Just make you sure you have a decent air force to ensure air superiority. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. It's not like soviet union can send all their men into the frontline there were a million men ready to defend against japan in Siberia they would not be called back until battle of moscow when it was clear japan was not going to attack. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I plan to do a future guide, giving tips on how to defeat Japan in Hearts of Iron IV. Yeah, that would be good. Youll need just 10K MArmor for 200 infantry divisions, and this will give your infantry a massive Armor stat boost, to 30-something. Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. But, not the picture of course. Hehe, I'm playing as Russia and can't beat Germany! And my research was all for aircraft experience (basically everything I could research in time to get my army in the best shape). 1941 may be too late because the purge modifier may already have worn off. So if you can beat the soviets, kill 10 millions of them while losing 50k don't tell me soviets are strong haha. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Just use it as a defensive line where there's no border. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. Please don't reply to a post that's dead for months. New comments cannot be posted and votes cannot be cast. Also befriend turkey and northern countries. Hm, that seems like a good idea. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. But i have lost campaign after campaign every single time when attempting to invade the USSR. And btw, dont be afraid of the snow, mud is way worse. In fact at the moment I don't like playing USSR because its just too easy to repel Barbarossa and push the Germans all the way back to Berlin. As others have stated the key is encirclement. For more guides onHearts of Iron IV, be sure to check out its game page. What I'm saying is that your production MUST outrun your manpower needs; you want a new type of something?, build to that need, stockpile a BUNCH of it, and THEN you can gently field the new type . Armor is useful if you believe your division will not be pierceable with upgrades. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. Read on, and see how you can faithfully serve General Secretary Stalin. Build AA and radar on the borders as well. Think of it like defeating the ottomans in EU4, the objective is to dance around them and worm them into the most vunerable position rather than a head on confrontation which THEY want. I'm aware a lot of people use infantry spam, putting no emphasis on tanks or motorized on the front lines, only using them later to push through once the German army is worn out. Question is: which one is better, which one do you use and why? Pregame I had civilian mode on and I even strengthened the Soviet Union pregame in custom settings. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer If America Joins Allies restart for obvious reasons. I have basically conquered all of the balkans, closed Gilbraltar and the Suez canal. 2) Border forts work fine in 1941, yes, but hey, instead of each level 5 fort you can build a military factory somewhere in Siberia, right? But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. You should maintain a 6 million army to win the war. Research stuff with right timings and you will have T-44 up to 1941, and at least 12 divisions of them (or even 24). Provided decent Air Support (not enough, Germany is always superior) and with some Anti-Air. Build up lvl 10 forts all along the front, might want to nuke hungary/romania to get their parts of the front as well. Strange. Defense in depth. Necromancy is not allowed. JavaScript is disabled. Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. . I just rolled over Germany by 1943 last night. If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. Question is: which one is better, which one do you use and why? Germany took almost all of Europe, capitulated everyone except the UK and its colonies, and then declared war on me (Scandinavia and the Baltic States haven't joined the war). 55K 2.4M views 4 months ago It's safe to say the Ukraine invasion isn't going the way Putin has planned but is it a total failure for Russia? Ive also released France Guide, Communist China Guide, The Netherlands Guide, and German Reich Guide. I did too and won against soviets with 50k losses total i wouldve lost less but i was bored at the end and sent infantry in turkey where soviets had some troops in the mountains. Learning how to mod Stardew Valley on Steam will be a breeze with this guide. I'm running an un-modded, un-DLC'ed version, as I just picked up the game last week. When the front starts to bog down again as the Red Army reinforces, hold the attack then repeat a few days later. Make Sure you take out Western Europe before Declaring On USSR. So a diversionary attack in Ukraine will allow a successful, much larger push against Moscow. After 1941 it will look very grim as the war starts out due to the sheer number of Soviet divisions, but it will quickly get better. National Anthem of USSRWatch this video on YouTube I would really appriciate some advice ! New comments cannot be posted and votes cannot be cast. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). Well if you have historical focuss on, get the extend the Maginot line focuss. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It's pretty easy. Even though it worked in long term, i feel like i kinda crapped myself because taking back those forts were hard. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. Khrushchev dabbled with Trotskyism in the past. You must rival the German Luftwaffe (air force) to ensure you have air superiority, which is important no matter what land doctrine you go down. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. With 7 soldiers and 2 artillery for the infantry. Like I say, having artillery in your division templates, air superiority and waiting for the Axis manpower to deplete is the key to success whilst using this strategy. Russia has infinite manpower, but only limited factories. Always remember that unlike equipment they can replace manpower almost indefinately. Valve Corporation. Having 500 divisions by the beginning of the war is easily doable. Youll need about 168-192 such divisions (7-8 armies) to cover your Western border alone, probably 2-3 more armies to cover Siberia against Japan. . What tactics do you use? So I've started a couple of campaigns and then decided it was time to try out Germany. Comprehensive Guide on How to Play the Soviet Union - Hoi4 - Part 1 71Cloak 19.5K subscribers Subscribe 1.2K 68K views 1 year ago This guide is every major click you are going to need to make. . During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. All rights reserved. Mostly infantry division equipped with engineers, artillery and anti-tank under command of one skill 2 Field Marshal will hold off the Germans, and you will likely be able to counter-attack and push the Germans out of Poland without much trouble. 2. i form a line along the east side of a river stretching north and south in RUSSIA. Good divisions, combined with good stockpiles of equipment can always make a miracle. And what little fresh troops they will have left will continue to throw themselves at your lines until they are so weak they will remain passive. You must lose the winter war to make peace with Soviets. Gun most important upgrade on tanks, then reliability. All rights reserved. For more information, please see our Can anyone be please more specific how many factories they are building? What I do is build lots of 20width Infantry don't build forts but do include support AA in the infantry and SPAA in the armour divisions. I also like to rely on rivers and rough terrain when I'm expecting to get overrun; holding a river crossing is a crapload easier than holding a normal province, and you can fortify the handful of gaps between the otherwise very river-crossed border region you have with Poland and Germany. Moreover, here is a list of how you should spend your political power, on advisors and laws etc. The plan was to rebuild the high seas fleet and focus for the next years on building the heaviest ships possible, battleships and battlecruisers were the sole production and the increased dockyards from naval rearmament helped great, chromium was not going to be an issue with a early Yugoslavia war. Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Russia also is developing brand new "novel". Did you build a war factory by the age of 41? 3) the Union is probably the most fun country to play, sure. From what i saw from other players, they simply destroy the every factory between the border and Line, leaving soldiers both in border and line. Thank you for reading this and helping out!! Help would be appreciated. Espaol - Latinoamrica (Spanish - Latin America). 23. As always, i. Wakey Jun 9, 2016 @ 4:17am. Maybe there's not that mutch freebies, but You have old good polish revansism, with fast justification after 10 world attention. "On the battle-fields of Verdun corpses grow as legacy. All trademarks are property of their respective owners in the US and other countries. Included in this guide is how to go to war economy in 1936 and how to make sure you have finished your doctrine tree by early 1942 at the latest. Vanilla german AI is just so powerful 300 divisions are not going to beat them, germany has 500 factories by 1941 and outproduces USA itself. I'm trying to compensate now and using some of the suggested division templates, so hopefully I can catch up. If they dont cycle attack and drain their manpower, then pull some of your divisions off the front line and let them chew away. Contributor at KeenGamer, often writing guides and news. Just to check are you playing as the Soviet Union? I have tried this with 40 widths and I still require 250 divisions (40 width) to simply stop the powerful combined Axis in 1941 and they still outproduce the USSR or 500 (20 width). Plus, unlike forts, these tanks and military factories will be serving the Union no matter where you fight later. I want to do a historical Soviet Union playthrough (no rushing Germany in 1936 through Poland), however, no matter what I do I never seem to have enough or strong enough divisions to defend against Barbarossa. Once they are weak, just attack. in a public forum. And secondly, what division templates are you using? Please note, Ill be updating this onto current and new guides as well. Don't make the mistake of placing too many units in an area or they WILL be worn down the same way as the AI. I can appreciate units on Stalingrad, but As just about any other nation you can upgrade your infantry equipment but with soviet union id research 1 level above the one you start with and keep building those untill years 1945-1947 by then germany is defeated and you have room to upgrade your infantry equipment, a lot of people get seduced into thinking high tech infantry equipment will make them stronger but in fact they cost a lpt more resources to build and are slower to build so you end up with less than what you need and in the end under equiped high tech divisions are weaker than fully equiped low tech divisions. You must ensure that you have air superiority so that the Axis forces do not break through your front line. All trademarks are property of their respective owners in the US and other countries. This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. I tend to make a lot of Infantry with a good amount of support equipment, then some motorized and Light + Medium Tanks to back them up. In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. Once you get past the Great Purge, the Axis should be no bother at all particularly with my military tactic. There is not as much river coverage if you do that, and you give up more IC. Russia deploys at least 1,500 warheads on hundreds of missiles based from air, land, and sea platforms that can strike the entire U.S. homeland. its all about the armor have 50 division of panthers and tigers with mec's and lots of mobil artilery, and logistics and maint company and watch russia melt. Show that late game Germany can be dealt with, Repeatable strategy that can be used by anyone in single player, Win war and peace, get at least 90% of the spoils, Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer, Give Germany time to build up, nothing but defense until March 1943 (frontline AI shuffling into an attack with individual units doesnt count, no organized counter attacks), No forts, no nukes, no planes, no space marines, no medium tanks, no AT, no exploits, Win war in Spain, call to Axis-Soviet war immediately so they are annexed, Can full annex Finland, Can help China beat Japan, 0 ahistorical war goals, total mob only during Barb, Stalin Const, Socialist Realism, 5 Year Plan, Positive Heroism, Progress Cult, Socialist Science, Research Slot, No focus to get key designers, HT, industry, theorist. 23. 5) Boosting communism in France and the US as the Soviet Spain or the USSR, and then creating the communist juggernaut faction by 1941. If you are having difficulty defending the Soviet Union from the European half of the Axis, here is the best place to dig in and defend: . The infantry held the line while the mobiles were split into 2 quick reactionary groups to punch back at any . As stated previously in the guide, you should place a lot of emphasis on civilian factories. With this, you may be wondering what the guide is actually about? (support,medic,reckon,engineer,radio as support.). Don't know it well yet. Hi, thanks for the comment. After 2-3 million casualities on their sides they will have less then 20 divisions, then it's a walk in the park. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. Even had France, UK and the allies on my side with non aggression pacts. Hello, thanks for your comment. To be a genuine PAIN for the Germans, your 'Old Guard' Field Marshals DO have a use; defending Hero Cities {Minsk, Odessa, Sevastepol, Kiev, et al} , match them up with 2 * 40 width mountain divisions and see how long they last !! Ill keep you posted on the guides progress. Try to attack when the weather is favorable; attacking through snow or mud will cut your effectiveness dramatically. In 1940, the red army will still be lacking the numbers to defend all possible fronts effectively. If you have 300, the Germans will push you back, but you can still win. Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Wild Hearts | Master of the Skies Achievement/Trophy Guide, https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide, https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide, How to Mod Stardew Valley on Steam: Two Easy Methods, Honkai: Star Rail Reroll Guide and Character Tier List. So, what are you waiting for? 85% of the Soviet armoured vehicle park on 1.1.1936 is missing from HoI4. Those will open several fronts for Stalin to worry about. Russia is too weak before 1941. and you will be disapointed with fight and game overall. The whole point of the above tactic is to defend and let them drain their manpower. If you wish to form a perimiter, draw a defensive line and assign division to it. For a better experience, please enable JavaScript in your browser before proceeding. Would recommend watching at 1.25 times speed.Part 2: Coming Jan 1/2022 (hopefully if I'm not too tired from new years eve)Twitch.tv/71CloakI tend to stream around 8-9 pm est most days of the week. Then add 2 points reliability and save XP for tanks. 22 . Economy and production: Use your panzers to cut through enemy lines and use pincer movements to create a circle around a large number of enemy divisions. Close. This was not my first time playing. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. GE sounds great, show us the Kaiserine, and the HRE) Japan was always a bit too much micromanagement for me though, as with all island nations/ US, with all these naval invasions. From what i observed, there is few lines you can create, but i'd like to focus on Stalin Line (from Riga to Crimea) and basically the Axis border. I'd actually just stack forts along the border - both the ones with Poland and the Baltics and the later longer one with Germany. I watched a video tutorial by Feedback Gaming (YouTube) where he waited for The Great Purge to complete and meanwhile built an army of cavalry (yeah, I kid you not) then swept through the Soviet Union. Scan this QR code to download the app now. Your email address will not be published. I have a lot of experience in the game however I just can't seem to find the hole in my strategy when it comes to defending.