ok i realize this is a bit off my own topic but hey i consider it better than starting another thread for basically the same purpose in order to gain the influence for visas that comes form giving sakarie the visa does she need to be in the lead position like it sometimes happens with mira? Do not trust him, threaten him with death, Be annoying and bother him with the questions regarding his past, If your influence is low enough compared to, You basically lose one of the only people you can really trust, Comment on his skills positively whenever it is possible, trust in them, Calm him down when he starts blaming himself for whatever reason there may be, Help anyone you can, show compassion and mercy to characters, solve everything peacefully, Condemn his actions, blame him for his whining, Kill everyone you can, refuse to help anyone, Though it isn't exactly a con, but him being, Have sparring matches with her whenever it is possible (Level ?, 14, 18), Ask her to put her clothes back after dueling to unlock some other part of the dialogues, Agree to answer all of her questions, provide the most informative answer possible, Carefully ask about her persona when possible, Avoid insulting Atris or her academy overall, After dueling with her and getting some sort of dialogue regarding, Disrespect her personality, Atris and everything she stands for, Do the opposite of helping everybody: kill everybody and such, Shut him up and tell him that you don't have time for talking, If your influence is high enough compared to, Show compassion for her, when she waits for you to harm/kill/abuse her - do the opposite and calm her down. I hope You will enjoy this mod! This will trigger a dialog where you get influence, I picked some line about soldiers having to help each other if I'm not misstaken. Valve Corporation. Mercenaries mode is a special mode in Resident Evil 4 Remake that challenges players to survive and score as many points as they can against waves of enemies, with all sorts of ways to extend time, gain score multipliers, and more. Gaining or losing sufficient influence can unlock further dialog or grant bonuses, either to you or your party member (or both). Since I'm going dark-side, I'm going to go with high influence for some companions and low for others. Just make me some non-lethal grenades, then. You can gain a large amount of Influence though standard dialog options aboard the Eban Hawk and in other locations. There is nothing known to go beyond that point but there are comments made by her later in the game that one could interpet as interest. I've found Atton to be pretty easy to gain influence with. You and Atton will have a conversation regarding your reactions to her actions, and if you select that you didn't want to hurt her, etc, you'll gain influence. Effect: Refusing her request will lose Influence. Killing an innocent person will cause Kreia to lose Influence, however she will normally use a mind trick on the 3rd party member to cause them to accept the action and gain Influence. I got told stories about her folks, why she don't kill people, and how she saved harrharrharr's brown furry ass and yes, I got influence too. Just take her to Nar Shaddaa and if you have enough influence it should trigger. It is unclear what higher Influence will gain you with this droid. Thanks author! Took me a little longer than usual to crank this one out. You can, with little trouble, convince him to become a Jedi before you leave the library in the Jedi Enclave, where you meet him. WebTrying to gain the necessary influence with Mira in the field takes forever (and is nearly impossible if you do not use her for almost all of Dxun/Onderon). Location: Dynamic (? This page is a stub. Influence can be tricky at times and it would be nice to put it all together so folks (including myself ) can have a complete conversation with all our party members without testing things over and over. Description: Speak with the name searching for his wife. Mira becoming a jedi - Star Wars: Knights of the Old Republic II I really hate bumbers myself, so I'm being very hypocritical here I know. The effects of higher Influence is not yet clear with Visas. In order to gain influence over Mira you must remark that she seems to be more comfortable on your ship. Then you must speak to her directly after meeting the Twin Suns on Nar Shaddaa. Training Mira to become a Jedi is only semi-useful because she is best suited to ranged attacks with grenades and rifles. Description: Approach each tomb and listen to Kreia's stories. As she can simply blow any ranged attacker away before they can do significant damage I focus one suit of armour set up to deal with melee, specifically Hanharr on Malachor V. What armor should I give Mira once she becomes a Jedi? You do not need to play Knights of the Old Republic 1 to enjoy this game. Description: Give a blank port pass to the Republic spy. and i was like, " Shut up ugly blue guy with tentacles on his head, you're a douche bag!". Spoilers. Player Guide: In order to trigger Miras romance dialogue, You must have 100% influence with her, and have her fully trained as a Jedi! There is a speeder/transport thing in that gang base, I did the computer thing and gain about 300xp, and then for the repair option I say something like "I'll let the expert handle this" and Atton says he likes how that sounds. Effect: Select the dialog "we want Vaklu as an ally, we have to show our support" to gain Influence. The Kotor subreddit is adding data to an existing spreadsheet of this info with colors and formatting and stuff to make for easy reading. Influence is your ability to affect the actions of your party members. Note: The duality of these effects is yet to be confirmed. Espaol - Latinoamrica (Spanish - Latin America). Star Wars Knights of the Old Republic II: The Sith Lords/Influence New comments cannot be posted and votes cannot be cast. When you next ask, she always makes one, but subsequently she only does so if you have less than 11 of the following in your inventory: Once you've persuaded her to make something more lethal, she makes one of the following instead: If you speak to Atton before speaking to her again: Speak to Mira and tell her there were some questions you wanted to ask. Description: After learning that Zerron might be trying to stir up trouble with the mercenaries, go outside and get Sadhe's quest to look for the Atmospheric sensors. I've been searching all over various walkthroughs and guides without success. Note: This process can be repeated for both unlimited Influence and Experience. If he starts to get annoyed - apologize and get off his back, Reproach and condemn his offers, skills and personal issues. Selecting the Queen seems to allow you to first lose but then gain back Influence. Bao-dur is easily missed as well as atton. If you help the scout by killing the hostile animals, possibly you allso have to promise not to tell the guy who gave you the quest that he lost his equipment. If your character is neutral or light side (Alignment 40 or more) when you next travel through the docks on Nar Shaddaa after getting a message from Visquis of the Exchange, then Mira becomes your temporary character in the Jekk'Jekk Tarr and its tunnels on Nar Shaddaa, but the first time you can speak to her as follows is if you add her to your party to board Goto's yacht. Mira: You will need at least 15 intelligence and a good Awareness score for her. Finally finished an All Influence Locations Guide for All Jedi Capable Companions. Description: When Tobin interupts your meeting and attacks your party. Effect: Speak with the citizen wanting 5 credits, and listen to Kreia's lesson. Effect: Select Atton's plan, to go to the bridge, to gain Influence. Once after I made her mad and once after I apologized. Valve Corporation. In KOTOR 2, your first lightsaber must be built, using components which are found in your travels. You lose the opportunity to learn Moving Meditation, thus preventing you from getting the, When talking about war and stuff - choose the darkest and the most violent options possible. Weird. I got more than enough influence with her just talking to her on Ebon Hawk, all in once conversation. I didn't have to do any of that. I am Effect: Influence is gained with Mira if you accept the job. I know you get the same conversation unlocks if your influence over companions are either very high or very low. Description: Just after ariving on Onderon a guard will stop you on your way to the Merchant Square. ), Zhug Bounty Hunters. Heh. simple question about mira's becoming a jedi when she starts reflecting your alignment (dark side in my case) does this mean she is ready to become your apprentice? If you tell him you're not, nothing will happen. You can increase your Maybe this is answered elsewhere, infact I'm sure it is, but it's not "off-topic" really, and I don't have the time to search, but is there any way to woo her in the game? All rights reserved. It doesn't load up any of your old saves, or use the data from the first game in any way. On Dxun I said to the ugly blue aliens, "Screw you, ugly blue aliens, mira is the bomb. Is there any way to check your influence over companions? Mira Influence Opportunities - Obsidian Forum Community Everything is listed Am I understanding Kreia's lore about Revan correctly? Lightsaber Location FAQ Some can be influenced by cunning actions when in your party and within range: Influence is always gained with Kreia if she's in your party and in range: Influence is only gained with Visas if she's in your party and in range, and Kreia isn't: Hanharr is supposed to be influenced by cunning actions, but his dialog doesn't trigger properly. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. I could try to show you while you're here, if you want. I've got most of these in the guide. If you have significantly more influence with Visas than Handmaiden - Handmaiden will be lost to you, You lose the opportunity to learn Force Sight, thus preventing you from getting the, Start to ask her about her backstory step-by-step, Compliment her skills on the encounters with other, Show your ''strength'' by saying various threats and such. Description: While speaking with HK-47, during one of his personal dialogs. Effect:: Refuse to help the mercenaries to gain Influence. You'll lose influence with Kreia if you confirm that you're a Jedi. With the correct influence, you can gain further dialog options and train Handmaiden to become a Jedi. Accepting her request seems to have no effect. Knights of the Old Republic II If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. This guide probably won't cover every possible influence opportunity in the game, but it sure will cover the most of those! This first message will also serve as a spoiler buffer -- if you wish to seek out to Influence your party members on your own, go no further. Star Wars KOTOR 2 All Influence Locations for All Jedi Capable Then you can get her to agree to let you show her how to listen. Once you do that you can take her to the spot infront of the cantina. This page was last edited on 27 August 2022, at 10:04. Note: Kreia does *not* have to be in your party for this. Mira's Influence requirement is actually very, very low. All rights reserved. If you know where to gain, or where to lose, Influence for a given party member then please respond with the information. Then I said, "Yo baby, you want to go to Nar Sha- DER to free your mind?". Mira will show interest in the bounty and will ask if you plan to take the job. E.g. New comments cannot be posted and votes cannot be cast. A pseudo-Wiki. Warning #3: Do all of Handmaiden's dialogues and training before dealing with Visas, or Handmaiden may get upset at you and refuse to talk to you. Disciple is actually very easy to gain influence and train as a Jedi. i know, i saw the guide and i only saw influence opportunities on odneron and dxun. places that are already out of the way. You can gain a great deal of Influence with her simply through your conversations with her about the Eban Hawk. Description: Leaving the Crystal Cave, after saving Vrook. Mira is a bounty hunter who will join your party on Nar Shaddaa if you are playing a light side character. Other characters are like this too, such as Visas, Handmaiden, and T3-M4). Description: After speaking with the sick man, just inside the compound. On Telos, at the Academy, when he, Kreia, and Anton are released from their cells, he appologizes for being knocked unconcious. Effect: *Lie* to him, saying she had died, and then tell him to trust you to gain Influence with Kreia. If you ask him if he is okay, or give a positive justification on your actions, you can often times gain Influence. it binds the galaxy together. Effect: Select General Vaklu as your best bet, to gain Influence. an "influence meter" I'm somehow missing? I don' t recall Mandalore gaining or losing influence based on selling the starport visa to Sakarie, so a party of Mandalore and Visas shouldn't be a problem as far as I know. Effect: You will lose Influence if you tell the worker you are indeed a Jedi. http://www.spore.com/sporepedia#qry=usr-Kyishet|2263185851. Hi! Just keeping things on top. Most of the influence guides out there are for light or dark play throughs, but I want to stay pretty grey. Mira's Influence requirement is actually very, very low. You just need to start off by talking about why she never kills anyone, move on to the sub By All trademarks are property of their respective owners in the US and other countries. What are you if you offended T3-M4 so much? Effect:: Your responses to the Handmaiden's comments will affect her Influence. Sorry for seemingly abandoning this guide. You just need to start off by talking about why she never kills anyone, move on to the subject about the Jedi (which will piss her off to no end), then talk to her again and apologize to keep the conversation going. It's not really a Wiki, but what the heck else are you going to call it? Scan this QR code to download the app now. Accepting his suggestions is a good way to gain further Influence. Description: When you run into the the Zhug Bounty Hunters, with Mira in your party, you will have the dialog option similar to "You'd better watch out because Mira's a real bounty hunter, unlike you scum". For the Mira instance, it was either Onderon, Dxun, or Nar Shadaraa. Description: Speak with T3-M4 and comment on his battle damage. Effect:: Agree with HK-47 to kill everyone to gain Influence. With the correct influence, you can gain further dialog options and train Disciple to become a Jedi. The Super Mario Bros. Movie Is the 10th Animated Film to Cross $1 Billion, PSA: Don't Miss Jedi Survivor's Very Easy to Miss XP Boosts, The Best Anime Series of All Time, Ranked, Star Wars Knights of the Old Republic II: The Sith Lords, Moon Mystery - Official Kickstarter Trailer, Resident Evil 4 Clockwork Castellan Locations. Once you get the dialogue option of offering to show her how to feel the force and she responds positively, she is ready to be converted into a Jedi. Description: When released from his cell, he appologizes for being knocked unconcious. This guide assumes you have The Sith Lords Restored Content Mod installed. Influence is gained with Kreia as he is eaten. He will fight your party, and GO-TO will gain Influence. Discord Server - https://discord.gg/8gwnpCrHello there friends, back with a KOTOR 2 Guide again! and our Effect: Before leaving the Telos station, ask Atton about it. Telos (Academy)- ALL COMPANIONS UP TO THAT POINT. Effect: Influence will be gained if you kill shortly after meeting him. Description: Select the speeder/transport inside the base. T3-M4 is a utility driod, also a member of your party in the first game, who joins your party at the beginning of the game. Atton joins your party after you free from the Peragus cells. Killing innocents will cause Atton to become flustered. Effect: Influence is gained with Mira if you select this option. Effect: Fighting off the thugs will gain Influence with Atton. i know, i saw the guide and i only saw influence opportunities on odneron and dxun. Boiler98 You have to take her back to Nar Shaddaa, right outside of the Entertainment Sector where Kreia gave you that vision about the "real Nar Shaddaa". With higher influence you can gain further dialog options. Disciple will join your party on Dantooine, if you are playing a female character. This is just a little guide to gaining Influence with your companions in the game Star Wars: Knights of the Old Republic II: The Sith Lords. I didn't have to do any of that. It is only visible to you. Snigaroo 8 yr. ago. If you were searching for a companion influence guide - you've come to the right place! [pWIKI] Influence Guide - Star Wars: General Discussion With higher influence, you can gain further dialog options. Effect: When told of how Revan saved Ajunta Pall, reply that "no one is beyond redemption" to gain Influence. Thanks! This item will only be visible to you, admins, and anyone marked as a creator. Mira Replaces Hanharr in your playthrough if you play as a Light Side character at the moment of recruiting one of those two characters A bounty hunter hired Please see the. im interested in what mandalore wants us to say for influence since, was one of my favorite characters last game. Description: When helping the helpless Mandelorean, trapped on the cliff. places that are already out of the way. On Nar Shadaa I found a way to get unlimited influence with Atton. I'm on my second playthrough (trying the characters I didn't have much use for the first time) any advice for influence on G0T0, Hanharr, and HK-47?? Description: After fighting Visas for the first time, she will be moved to the medical room where you will have a conversation regarding your reactions to her. Kreia is not a fan of the morality of a Jedi. In my initial dialog with her (going through all of what DarthPanda talks about) I only gained Influence once. Once you have all of the parts, one of your party members will help you craft your 'saber. Reassure of actions of actions he may, or may not have, taken. Star Wars: Knights of the Old Republic II - The Sith Lords. He doesn't comment too much on acts or charity or goodness that you committ, though. If you approach him while equiped with a lightsaber, he will become terrified and say he needs to warn the others. Talk to her when you have the 15 intelligence and the good awareness score. Disagree with everything she says, do not even consider her point of view, One of the main characters of the game will stop trusting you, which ruins the story in some aspects, Comment on his skills positively whenever it is possible, Doesn't like people asking about his past. It's not that kind of glow it's just the Force. maybe I'll type them out. Description: After fighting Visas for the first time. Could you please give some examples of removed influence opportunities for Kreia and Mandalore? Description: While speaking with the mercenaries about Vrook. We also accept maps and charts as well. - This mod works only with the English version of KOTOR II TSL! I found that by exiting the conversation after apologizing to her you will gain the influence point.. then go back and talk to her again about hann STAR WARS Knights of the Old Republic II: The Sith Lords, This item has been removed from the community because it violates Steam Community & Content Guidelines. GO-TO is a military droid, "loaned" to you by Goto after you finish Nar Shaddaa. Contradictory to the fact below, if you have lower influence with Handmaiden - a Cupid's Rifle achievement is possible by talking to HK-47 regarding the understanding of love. When you free him from his cell on Telos at the academy, reassure him its OK he got captured and you will gain influence (And LS points I believe). A guide for new players setting out a basic path for developing each companion. Star Wars: Knights of the Old Republic II - The Sith Let's help eachother out! 2.1 Cunning 2.2 Good 2.3 Psychotic 3 External link You start at 50 Influence with every member of your party, and it can be gained or lost (normally 8 points at a Do you remember what planet you were on for your Mira Influence? What planet, who were you talking to, who was in your party, your sex, your alignment and how Influence was effected should all be included. Effect: Tell the Sullustan you will turn him into the Police for his crimes. Effect: Influence will be lost if you ask to help you "for Onderon". If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. General points Implants - with TSLRCM installed you will be unlucky not to pick IGN Influence Guide - https://www.ign.com/faqs/2005/star-wars-knights-of-the-old-republic-ii-the-sith-lords-npc-influence-faq-5788480:01 - Intro0:20 - What We Are Covering0:40 - About Influence Locations1:00 - Gaining Companion Influence1:27 - Companion Influence Through Dialogue3:05 - 1 Influence Gain Per Location3:26 - PERAGUS MINING FACILITY3:35 - Influence Location 1 - Harbinger 13:46 - Influence Location 2 - Harbinger 23:55 - TELOS JEDI ACADEMY4:03 - Influence Location 1 - Bao Dur Well Being4:12 - Influence Location 2 - Echani Training4:39 - EBON HAWK4:45 - Influence Location 1 - Mind Reading5:07 - NAR SHADDAA5:22 - Influence Location 1 - Repair Airspeeder5:39 - Broken Airspeeder Parts Locations6:22 - Influence Location 2 - Huseff Surrender7:26 - Influence Location 3 - Saquesh Release8:03 - Influence Location 4 - Lootra Option 18:44 - Influence Location 5 - Lootra Option 29:29 - Influence Location 6 - Dying Man9:54 - Influence Location 7 - Thugs Central Pit10:35 - DANTOOINE10:41 - Influence Location 1 - Dock Mechanic11:07 - Influence Location 2 - Azkul11:24 - Influence Location 3 \u0026 4 - Sensor Quest12:10 - Influence Location 5 - Akkere12:36 - DXUN12:55 - Influence Location 1 - Bounty Hunters13:05 - Influence Location 2 - Trapped Mandalorian13:26 - ONDERON13:50 - Influence Location 1 - Prevent Riot14:27 - Influence Location 2 - Anda Quest14:56 - Influence Location 3 - Bounty Hunters15:10 - Influence Location 4 - Republic Soldier15:33 - Influence Location 5 - Terlyn (Mother)15:42 - Influence Location 6 - Kavar Meeting16:07 - Atton Influence through Murders16:27 - NPC Hit List - Murderable NPCs16:41 - Kreia Effect Not Working For Me17:09 - Closing Statements#starwars #kotor2 #influencelocations Effect: Using the Repair option, letting "the export handle this", will increase your Influence with Atton. Effect:: Speak with the red T3 unit and treat it like a person to gain Influence. Understand her point and say you will less eager to give charity in the future to gain Influence. i noticed that there is still no info in this thread regarding mandalore or hanharr. Same here, always got more then enough influence just speaking to her. Never had any issues turning her into a jedi. Oh, and regarding Visas: after you first beat her, she'll be in the medical bay. Effect: Accept that the Handmaiden can be used to against Atris if needed, telling Kreia you will keep a close eye on her, to gain Influence. In this Legend of Zelda Tears of the Kingdom trailer breakdown, Logan Plant highlights Link's four new powers, along with bringing some speculation surrounding some hidden bits tucked away in the gameplay. Also, there's one conversation you can have with Kreia regarding trusting your allies and committing yourself to them. Effect:: You can gain Influence with Visas by saying you didn't want to hurt her. Im wondering if anyone knows of any influence guides specifically designed for maxing our Kreias influence? Also what equipment, weapons and armour to look for for each of them. Description: While preparing for the mercenaries to attack, retrieve the Sullustan's hydrospanner from the droid. Do enough of them in her presence and she'll say that she finds you fair and generous. If you avoid speaking unnecessarily to either of them until you are level 18 then you can complete all 3 rounds of sparring with Handmaiden and then turn her into a jedi without needing to leave the Hawk. Description: A citizen will ask for 5 credits, shortly after you arive. He is adorable, gets the job done, and appreciates that you don't treat him as a trash compactor, Show compassion for the friends he have lost, Take him on the planets, take good care of the other droids, Treat him as a trash compactor, threaten him with dissasembly, Take him on the planets, treat other droids as trash compactors, He gains some bonuses to his skills and attributes if you have high.

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kotor 2 mira influence guide